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Things just got a lot more fun, but also more challenging. Skylines seems to follow on from such games however instead of figuring out how Aunt May is going to get across town to play bingo as you would in Cities in Motion, now you get to choose where Aunt May lives and you have to make sure that she can go to play bingo, whilst not risking her making a pot of tea with sewage water or going deaf from the noise of those boy racers on the highway which you decided to skimp on the sound barriers for. The closest they’ve came to a city game in recent years is the traffic management games, Cities in Motion. In the past, Paradox has been known for making grand scale strategy games such as Europa Universalis and Crusader Kings which require the player to think what about the long term consequences of their actions.
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Though over the years I’ve been entertained for many hours with the various city games over the years, they’ve all had noticeable pitfalls, which cause much frustration and yelling at the computer screen.Įnter Paradox Interactive’s new kid on the block, Cities: Skylines. City builders have long provided us with the tools to create our own virtual Edens or the ultimate city of misery and death if you feel so morbidly inclined. I know that for a fact that the one thing I’d change about the city of Halifax is the road layout to make it far less confusing. We’ve all had those thoughts about ways we could make our town or city better.